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-THQ Wireless (2005) -Played on a Sanyo 8300
The Jedi foolishly fight to save the Republic. My Thoughts: You read that right. I played a Star Wars cell phone game on a Sanyo 8300, which is a Sprint phone. Either Cingular’s exclusivity agreement is ending, or someone made a sneaky Separatist deal. While it is nice to see a Star Wars game on a phone that isn’t Cingular, it’s too bad that Revenge of the Sith is not one of the good Star Wars mobile games. In RotS, you take control of four Jedi and battle as many droids or clones that a Jedi can handle. Each Jedi has specific stages though, so you can’t have Yoda fighting Anakin on Mustafar. The game begins with Anakin fighting Dooku and gaining control of Grievous’ cruiser. In the proceeding stages you’ll also play as Obi-Wan, Mace Windu, and Yoda. At the beginning and end of each stage is a small bit of dialogue that advances the story. The action on screen, however, remains frozen until the dialogue is over. So when Palpatine tells Anakin to kill Dooku, you don’t see anything but the still image of your last attack. The same goes with Mace being blasted out of senator's the window. You see all the dialogue, but don’t see Anakin arrive or the other characters move about once Palpatine has been “defeated.” By far the best part of the game is stage nine where Anakin, now Darth Vader, must assassinate all the Neimodians on Mustafar. This stage features very minimal resistance and the Neimodians are all running around wildly with their arms raised.
There are a couple other force powers available such as force push, but they don’t need to be used. In fact, in stages five through nine you don’t even have to use any moves. You can have the Jedi just jump until he gets to the end of the stage with out ever swinging the lightsaber.
Sadly, the mobile version of Revenge of the Sith earns every bit of its “ROTS” abbreviation, but huge Star Wars fans will probably buy it anyway.
-Shawn
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