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Moon
Patrol
-Williams
Electronics, Inc. (1982)
The
Story
The Earth
has recently established a colony on the moon, but unknown alien invaders have
been attacking the colony on a daily basis. The colony’s defenses are limited to
a few armed moon units with limited capabilities. They are taken out to patrol
the lunar surface a few times a day to eliminate the alien threats. However, the
moon patrol pilots have created a competition out of saving the colony. The
pilots have sectioned off the colony in areas A-Z and attempt to beat one
another’s time through the course. It’s risky and many pilots have met death at
the bottom of a crater attempting to beat the course, but the glory of being the
best moon patroller is worth the risk.
My
Thoughts
The
classic game Moon Patrol is fairly unique among shooters as it is almost
as much of a platformer as it is a shooter. Its success paved the way for other
shooters such as Break Thru and Silk Worm to apply ground-based
side-scrolling shooting action. While Moon Patrol was classic back in the
day and is still some fun today, the nostalgia feeling can wear off rather
quickly due to its simple nature and sometimes high difficulty.
In Moon
Patrol you need to guide your moon unit from area A to area Z while avoiding
and destroying alien foes that launch bombs at your pink lunar rover. But,
that’s not the only problem as the surface of the moon is full of holes,
craters, mines, and moon rocks so navigating and contending with the aliens can
sometimes become overwhelming.
With the
surface of the moon being so dangerous, Moon Patrol not only requires
good shooting, but also good jumping. Your timing must be very precise for most
of the course. Hitting the jump button a split second too late or too early can
result in crashing into a hole or a rock. The same applies to the shooting as
the forward gun can only fire one shot at a time and has a limited range. The
upward firing gun fires rapid shots to contend with the alien saucers buzzing
above your head.
The alien
crafts are nothing too original. There are various saucers, some tri-balled
thingys, moon tanks, a black fighter that likes to come up from behind, and
giant space plants that seem to be a combination of a sarlaac pit and a Venus
fly trap. The most dangerous of these enemies are the tri-ballers because their
shots create new holes in the ground. Once in awhile their shots create craters
right next to each other, literally making a successful jump impossible.
I’ve
always thought it was strange that your moon unit was pink. Why would NASA make
a lunar rover pink? At least when or if you reach the championship course you’ll
be patrolling the moon in a red rover. That leads me to another question; why is
it called a championship course? You’re not racing or competing against anyone.
Aren’t you just trying to defend the moon from alien invaders, or is this a game
to the moon patrollers and the aliens that are trying to kill you a part of it?
The name of the game is Moon Patrol, not Deadly Super Space Moon Race
5000.
The best
part of the game though? The music. The music is one of the simplest, but
catchiest tunes to be found in a game. You’ll be humming it for days after just
a few minutes with the game.
In all
Moon Patrol is a classic game, but it’s the same thing over and over. There
are really only two courses because the championship course just repeats itself.
It may be fun for a short while until you keep dying in the same locations.
Unless you’re a hardcore moon patroller you may get bored with the game and move
on to more fruitful space games.
Score:
6.5
-Shawn
 
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