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Godzilla: Destroy all Monsters Melee -Atari (2003) -Also on GameCube.
Summary Godzilla doing what he does best, stomping and killing, this time in the bargain bin. My Thoughts
I make it well known that I’m a Godzilla fan and I’ve been disappointed over the years by the lack of Godzilla themed games available. The most notable that I’ve played were a pretty decent Nintendo side-scroller and a pretty bad Super Nintendo game. Other than that, Godzilla has not had his due on the consoles, except for now. Godzilla: Destroy all Monsters Melee is basically a fighting game featuring the King of Monsters and several other combatants. There are several modes of play, with the one player Adventure mode taking up the bulk of your playing time if you want to unlock all the monsters. The Adventure mode's plot is simple and is done fairly tongue-in-cheek. Like in many Godzilla films, aliens have come to the earth to plunder our resources. They plan to do so by turning our monsters against us. The monster you choose is the sole monster to save the world from alien destruction. You fight through several monsters until you get to the alien’s chosen champion. When you defeat their champion, hurray, you probably unlock a monster. Rinse, repeat. There are a few other modes of play aside from the "adventure" mode to keep you playing including a standard versus option that pits you against up to four friends, which can be fun if you have four friends that are willing to play. Destroy all Monsters Melee features a fair selection of brawlers to choose from. They include both the 1990s incarnation and the uglier Godzilla 2000 version of the main monster himself. The other monster selection is quite varied including Rodan, Anguirus, Megalon, Gigan, Destroyah, both King Ghidorah and Mecha King Ghidorah, and Mecha Godzilla. The smog monster Hedorah makes an appearance occasionally by flying around the map creating pollution, and Earth defender Mothra will appear when a token is picked up to provide air strikes against an opponent. As you can see, the selection of monsters is a good mix between the 60s Godzilla creatures and the newer additions to the line-up.
The first thing you'll notice when beginning a game is that the graphics look pretty good. The designers have done a spectacular job of capturing the familiar and distinct look of the monsters and the cities they play in. There are a few graphical glitches, but overall Godzilla: Destroy All Monsters Melee is a great looking game. The sound is another area where the game really shines. Every signature monster noise is captured perfectly, from Godzilla's roar to King Ghidorah's energy blasts. The music isn't half bad either, and it melds into the background where it belongs. The most disappointing aspect of this game and what holds it back from being an even better game are the controls. In a fighting game, good controls are beyond a necessity. In Destroy All Monsters Melee they are clunky and seem unresponsive to certain moves in the heat of battle. I found the game exceedingly difficult when I first began to play because it was hard to get the controls down and the A.I. seemed incredibly cheap. The monsters are fairly balanced, but you’ll soon learn which ones are the real winners out of the crop. The only other thing Destroy All Monsters Melee has against it is its limited replayability. Most of the monsters can be unlocked on easy mode. After you’ve unlocked all the monsters there really isn’t much of a reason to keep playing, unless you have friends who want to play the multiplayer modes with you. Still, I find this a great game for a Godzilla fan and an even better bargain bin find. Score: 8.0 -Paul
Features: Profiles in Courage: Godzilla King of Monsters DVD reviews: Godzilla, Mothra and King Ghidorah: Giant Monsters All Out Attack Godzilla vs. King Ghidorah/Godzilla and Mothra: The Battle For Earth Game Reviews:
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